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Xbox News For January 2003

Friday, 31, January, 2003

Xodus Team announces "Chameleon"
Posted by DCMASTER at 23:39 PM

Source: Xodus Team

The Xodus Team has announced the release of "Chameleon." The chip can be used as a solderless 1Mb add-on to the Matrix or can be used without the Matrix as a solder modchip.

The long awaited 1 meg adapter is done, tested and working beautifully!! We have decided to give it our own pet name which describes its versatility, flexibility and unique qualities.

Meet “Chameleon”



Features include but not limited to ;-)

Solder less Adaptor (pure matrix add-on no soldering required)

Mode 1 1x1Meg
Mode 2 2x512k
Introducing Mode2.5 2x512k with STEALTH TECHNOLOGY
Mode 3 4x256k
Mode 4 1x256k (+1x512k software selectable)


Plus modes 1-3 of original Matrix still apply ;-)




Solder / Pin header

Mode 1 1x1Meg
Mode 2 2x512k
Introducing Mode2.5 2x512k with STEALTH TECHNOLOGY
Mode 3 4x256k
Mode 4 1x256k + 1x256k protected + disable All selectable from front panel button combination (+1x512k software selectable)


Plus SOFTWARE CONTROLABLE D0 and T1, think about it ;-)



Please note that we have only designed one product, the reason for the name Chameleon is because the end user, at his discretion can add or remove features and control as he or she wishes. The Chameleon can change and offer you the features you want according to how far you want to go. Weather you are using it as a Matrix Add-on or stand alone chip, the hardware has been designed to offer you limitless options for the future.

For the first time in the history of mod chips, we introduce SOFTWARE CONTROL. With some very innovative work from some special people we are able to bring to you a completely new and exciting realm of features. What Chameleon currently offers is just the tip of the iceberg and we are sure that with this technology under our belts the world of mod chips will never be the same.

Stay Tuned for more info ;-)


All this and we are still able to keep to our promised retail price of $25 (you see we keep our promises!!)

Future Plans:

For the near future we are working on some really cool innovative ideas as well as some groundbreaking stuff. For the developer scene we will be announcing some really handy new tools soon. As far as mod chip development goes we promise some major features and applications never before thought possible!
Stay tuned!



Check it out HERE

Thursday, 30, January, 2003

Koleko-x v0.05
Posted by Sin-Tex at 23:22 PM

Official Site: SiRioKD
Another Rlease of the Colecovision Game Console Emulator for Xbox.

Whats New:

  • Fixed audio routines
  • Added NUMPAD keys

    You can find it in the usual places.

    Thanks to Blade for the e-mail.

    Nester X ( Ver0.18 ) ?
    Posted by Sin-Tex at 12:20 PM

    News Source: .:TOP SECRET:.

    hmm what happened to v0.09 ?

    Hikaru has released v0.18 of Nester-X, however it seems to impliment sound effects/ enhancements from Snes. From what i can tell this release also plays snes games aswell, i will check out the emu later & update you on this.

    Current Features:

  • Supports SNES (SFC) Games
  • Supports Support 2 Player (NES)
  • Fix Snes9x X (bug of memory)
  • Supports 4 Player (SNES)
  • Supports ZIP files
  • Supports graphic filter (Simple2x/AdMame2x/Super2xSaI/_2xSaI)
  • Supports Turbo Mode
  • Supports FULL screen Adjustment (VGA)
  • Supports game pause
  • Supports save data management
  • Supports automatic frame skip
  • Supports sound quality control
  • Supports sound echo (SNES)

    You can find it in "The Usual Places" & try it yourself.

    Wednesday, 29, January, 2003

    SC3X v0.04 - + - KOLEKO-X v0.04
    Posted by Sin-Tex at 22:36 PM

    News Source: SiRioKD HQ

    SC3X v0.04

    Whats New

  • ROM Menu Item Sorting
  • Minor bugfixes

    KOLEKO-X v0.04

    Whats New

  • ROM Menu Item Sorting
  • 2 Player support
  • Fixed video/audio routines

    You can find them in the usual places.

    DGen and MameX DVD/CD Covers
    Posted by Wraggster at 2:32 AM

    Nige aka DCDayDreamer who is the man behind all the cool artwork, covers and much more at DCEvolution has created DVD and CD Covers for the two great Xbox Emulators which are namely DGen and also MameX

    Both are excellent covers, check em out at the links above.

    FBAx B3 update
    Posted by Sin-Tex at 0:35 AM

    News Source: Final Burn-X

    Just to let you all know that I am still about. I have been (and still am)looking for a new job, hence why I have not been able to help Lantus much with the upcoming B3 release. Hopefully this weekend I will be able to devote a reasonable amount of time to B3.

    Just to recap on the things that I want to add for the next version (this is not exhaustive and doesnt include any of the cool things Lantus will no doubt add to the next verson):

  • Save states
  • Support for the FBA cheat files
  • EEPROM settings will be saved
  • Improved video rendering

    Things that won't be in the next version (Anything in this list will very likely not be added to the next version, at least by me)

    Sega/Neogeo/other system Support: This cannot be added until the FBA team release a version of FBA with the driver included (no idea when this will be, so please don't ask)
    Netplay: This would be a cool feature but is unlikely to happen anytime soon

    Tuesday, 28, January, 2003

    xSnes9x 1.05 Info
    Posted by Sin-Tex at 14:15 PM

    News Source: xSnes9x

    Lantus has updated his site with some dev update info regarding xSnes9x v1.05.

    Fixed most of the annoying 1.04 bugs, including the issue selecting HDTV modes when you didnt have the proper adapter for it and you'd be starting at a black screen forever until you deleted the .ini file yada yada

    Mentioned this in my forums - ive been playing with the very excellent xboxmediaplayer and SMB shares. Im very impressed with it and will be looking at implementing it in xSnes9x so you can load your roms remotely from a windows shared drive. This should also eliminate file length issues associated with copying files over to your xbox hdd. Need to say thanks to the XBMP dev team, without them none of this would be possible of course.

    Monday, 27, January, 2003

    XB-FTP v0.61 released
    Posted by HyperG at 3:42 AM

    TJ has released a new version of XB-FTP, featuring the abilty to update XB-FTP through XB-FTP! Here is what's new and fixed.

  • fixed the dirsize listings a bit, bugs when it needs to read dirsizes on both sides.
  • in honor of a huge file I was downloading - I've added resume and skip file on download ( still on test phase )
  • stopped the options 7 byte memleak
  • added more dynamics into harddisk mounting (look at ini-file), it's directly linked to my attempts to get 2 harddisks working in the xbox (require non-dvd bios)
  • fixed so editor actually starts on F4
  • fixed keyboard on change dir, rename and a few others. Blink as well as return and escape
  • added to mark files ( yea I simply loved norton commander's style in the DOS days )
  • switched to savegame 0x080275da - I was drunk during some of the releases and accidentaly made it use 0x080275ad - which would cause your serverlist to "disappear" (sorry about that, 080275da from now on)
  • added DNS lookup, with and autodetection if it's been given a IP or something that gotta go through DNS.
  • Changed the server-add from using numpad on ip - to keyboard. A bit more hassle when adding ip's, but I didn't see many options with DNS names.
  • Added manual update from random servers with a proper encryption set.
  • Added the option to change various colors

    Source: Xbox Dev

    Sunday, 26, January, 2003

    Snes9x X (Tester Version 2)
    Posted by Sin-Tex at 19:58 PM

    News Source: .:Top Secret:.

    Hikaru has released another version of his Snes Emu for xbox.

    What's New:

  • Improved Sound Quality

    You can download it in the usual places.

    Saturday, 25, January, 2003

    Got A Moment
    Posted by Wraggster at 21:31 PM

    On a day like this when news is slow why not give a vote for your favourite Xbox Site Xbox Emu UK, Xbox 100 could do with some votes off you great people and also Xbox Top 20 and finally Xbox LIst too

    Make Xbox Emu No 1

    Online GBA Games
    Posted by Wraggster at 21:25 PM

    Pocket Emulation have just opened up a cool section with GBA games/demos which are homebrew (legal) and 128 of them in total, which you can play online using Gollums excellent Boycott Advance emulator.

    Great for those of you who have never tried Homebrewn GBA Games before and you will be surprised how many good games there is. Some of them have ended up on my Xbox too :)

    Snes9x X Released + N64-X info!!!
    Posted by Sin-Tex at 0:00 AM

    News Source: .:Top Secret:.

    Hikaru has released a new Super Nintendo Emulator Called Snes9x-X, this is just a tester/ early beta version.

    It still has sound problems & memory leaks, it's currently not upto par with xSnes9x by Lantus.

    You can download it in the usual places.

    On another note it looks like Hikaru's N64-X emu will be based on the Daedalus Sourcecode Version: 0.07b Daedalus is a N64 Emulator for pc.

    Most people will be aware that a leaked beta version of Daedalus-X ( Daedalus for Xbox ) is floating around. However has no sound & speed is some what iffy. However it now looks like we will see light at the end of the road for a propper working N64 Emu om xbox thx to Hikaru.

    Friday, 24, January, 2003

    Project B Prize Rules
    Posted by Sin-Tex at 23:39 PM

    News Source: Xbox Linux Project

    Overview
    As the goal of the original Project B of the Xbox Linux Award has not been met, this part of the award will be extended until December 31st 2003. Furthermore, the rules will be extended, so that solutions that use very different methods can be awarded as well.

    The Microsoft Xbox is a PC-like gaming console that uses public key cryptography to prevent the user from running executables that have not been authorized by Microsoft. That is, the user buys PC hardware, but does not get the possibility to run applications Microsoft does not like, such as the GNU/Linux operating system. So, although the user has paid for his hardware, Microsoft controls which software can be used and the result is a Microsoft-only PC.

    Hardware modifications exist that give the user the possibility to run arbitrary code back, but these require opening the Xbox.

    The goal of Project B is to make it possible to run Linux on a Microsoft Xbox console without a so-called modchip. A total of US$ 100,000 will be awarded by Michael Robertson ("donor").

    You can read the rest of the article here

    Craxtion Beta 5
    Posted by Sin-Tex at 23:17 PM

    News Source: Craxtion

    What's new to Beta 4

    - Allows savable Preferences in a config file.
    - Select startup mode (creation or extraction).
    - Allows you to create directories to extract to from within wizard.
    - Checks for necessary disk space prior to extraction/creation/MultiGame creation.
    - Option added to create a log file of batch extraction/creation jobs.
    - Multi Game Wizard.
    - Enables folder selection for MultiGame as well as ISO selection.
    - Bug fixes.

    I did not post info on beta for so here is:
    What's new to Beta 4

    - Multi-Game Wizard.
    - Creates a ready to burn ISO image from a list of ISO's you select.
    - Progress bar fixed on extraction.

    Chip 8 Emu Working through Xbox Gameboy Emulators?
    Posted by Wraggster at 23:14 PM

    Pocketman over at Pocket Emulation has a zipfile on his website with the Chip 8 emulator for the Gameboy complete with roms embedded into each actual rom. There are 6 roms each with multiple chip 8 games inside the rom.

    Download and try for yourself from Here

    Be sure to let us know in the forums if it does work with any Xbox Gameboy emulators(it should)

    The Rebellion has begun
    Posted by Furmi at 17:44 PM

    The Rebellion has begun!

    RebelWrestling.net is the source for wrestling information from around the world.

    The only wrestling resource you will ever need.

    Rebel Wrestling

    Thursday, 23, January, 2003

    XDeck Prototype - IDE update
    Posted by Sin-Tex at 11:24 AM

    News Source: X-Deck

    The XDeck prototype is being split to go into two directions.

    v0.01 - A basic IDE with isolation switch that is controlled via USB connection.

    v0.02 - An advanced IDE to IDE bridge that allows up to 5 drives to be connected on a single IDE channel.

    The first version that will be released will be v0.01 becouse it will be the cheapest to produce, hence lower retail cost. v.0.02 will be a bit tricky as I have not found anything remotly similar anywere. I am desinging it to be modular with v0.01 so it will be an upgradable option for the early adopters.

    THE "Phantom" ?
    Posted by Sin-Tex at 0:56 AM

    News Source: GamesIndustry

    Not xbox related exactly, but it could be a contender for Microsofts xbox. Here's some news about a new console that might just be the new kid on the block by end of this year.

    A Florida-based startup firm, Infinium Labs, has announced its intention to launch a new broadband-enabled console in the US games market by the end of the year which will compete directly with the offerings from Sony, Nintendo and Microsoft.

    The system, codenamed "Phantom", will be unveiled in March and released commercially in November. Information about it is sparse at the moment, but the company makes bold claims for the system - namely that it will be the fastest console on the market, will have the largest selection of games of any system, and will have an advanced gaming on demand system tailored for broadband users.


    Read More of the Story here

    Infinium Labs Announces Plans For High Performance Game Console


    Wednesday, 22, January, 2003

    Snes9x X & N64-X ?
    Posted by Sin-Tex at 23:08 PM

    News Source: .:Top Secret:.

    Hikaru's site has been updated with some interesting small changes.

    He mentions having problems with the sound on his newest project Snes9x-X.

    But whats more interesting is what appears to be his project list:

    Project List
    U-VBAX --- Complete
    Nester X - Complete
    Snes9x X - Crossed off, not completed
    N64 X ---- Crossed off, not completed

    So who knows maybe soon we will have a decent working N64 Emu for Xbox :)

    X-ecuter 2 Pro Pre Orders
    Posted by Sin-Tex at 21:56 PM

    Extreme Mods is now taking pre-orders for X2-Pro & Pogo Pin Adapters.

    Pre-orders on the X-ecuter 2 Pro (X2:Pro) modchip. Reserve yours now to be sure you are one of the first to have one.
    Pre-Order - Approximate ship date: the week of Jan 27th.

    Order Now here

    Xbox Live, X-ecuter 2 News and NTL Xbox Service
    Posted by Wraggster at 18:16 PM

    Those of you wishing to read more about news not normally covered by this site should check out Console Hardware News which today has news on Xbox Live, X-ecuter 2 News and also rather great news of a service being offered by NTL for those who live in the UK.

    Link = Console Hardware News

    Craxtion Beta 3
    Posted by Sin-Tex at 12:06 PM

    News Source: Craxtion

    Description:

    Currently in its beginning stage. Craxtion is the cleanest and easiest to use xbox ISO tool that enables the users to create *true* xbox ISO using Microsoft GDFImage. Craxtion, in its future releases will add extraction, multi-game and application creation from multiple .iso's and more. The end result will be a all-in-one tool for all your xbox iso creation needs.

    What's new to Beta 3
    - Iso Extraction Implemented
    - Batch Extraction Implemented
    - Export job list to .bat file for later use.
    - Iso Creation Perfected.
    - Export job list to .bat file for later use.
    - GDFImage Message (Must Have GDFImage in folder).
    - XDFSextract Message (Must Have XDFSextract.exe in folder).
    - Progress Bar Implemented.
    - Estimated Time Implemented.
    - Total Time Implemented.
    - Supports Long File Names (LFN).
    - Unlimited Jobs - Pile on from 2 megs to 100 gigs and let it work
    - Easy to use wizard guides you through the steps.
    - Check for Updates easily via the update menu button.


    Features:

    1. Batch Iso Creations.
    2. True Xbox File Systems (GDFImage).
    3. Export both Extraction and Creationg Job List to .bat for later use.
    4. Estimated Time Remaining (so you can leave while it works).


    -=Comming Soon=-
    1. Multi-Game Creation via iso's.

    OzXFlash released
    Posted by HyperG at 4:27 AM

    Want a software based app for Xbox that programs your xbox mod chip? Here is your solution, here is the description about the latest legal solution for your xbox.

    The Australian XBox team known as Team OzX have packaged a boot CD called "OzXFlash" (based on Andy Green's Raincoat), this cd when used with the OzXChip LPC modchip will allow you to flash any bios onto your OzXChip by simply booting to the CD which is based on the Linux operating system for the XBox. To remain completely legal the OzXChip is shipped with the Cromwell bios so no Microsoft code is used at all for this programming innovation.

    The first release of OzXFlash has been tested on both V1.0 and V1.1 XBox consoles, the current OzXFlash release requires a bios file to be burnt onto a seperate CD. Although development is currently in progress to allow for a bios selection menu as well as downloading of bios files from ftp and web servers.

    Thanks to the developers of this program sending me the e-mail!

    Source: Team OzX

    Tuesday, 21, January, 2003

    XBtool 0.8.11 (beta)
    Posted by Sin-Tex at 11:05 AM

    News Source: XBtool

    Last posted about 0.8.9 so here's whats new since then!

    History:

    0.8.11

  • Added back the no splash logo patch which I (wrongly) thought didn't work. (thanks MomDad)

    0.8.10

  • SantMat's no logo patch.
  • SantMat's no dvd drive check patch.
  • Color pickers for full control of the two inner X colors.
  • Fixed: bug in profiles.ini made the TM symbol off when the option was checked.

    0.8.9.1

  • Protection from patching an unknown BIOS.

    Xecuter 2 Bios Manager v1.0 Released
    Posted by HyperG at 3:12 AM

    Xecuter has released their latest app which is setup for bios image creation, md5 management, and x2 programming. Here is a description of the app provided by Team Xecuter.

    "The XECUTER2 BIOS MANAGER (X2BM) is basically the first windows app that is dedicated to both Bios Image creation & management along with full and comprehensive BIOS programming functions. The great thing about this app is that you don't have to have an Xecuter mod to use it - it's free for everyone to use for all their BIOS Managment functions (good riddance to copy /b eh ? )"


    You can grab a download and find out more info from the site located below.

    Source: Xecuter Web-site

    Monday, 20, January, 2003

    Xb-ftp v0.60 released
    Posted by HyperG at 16:10 PM

    A new release with added features, here is what's new.

  • started the free-diskspace thread that I somehow forgot to start, now it show space left when transferring
  • added 9-zone keyboard to editor
  • added open/close tray with tray-status where size stood before.
  • added local Move function.
  • added local rename function
  • added F12 to toggle menu
  • added the possibillity of executing xbe's from local disk
  • fixed a MAJOR crashbug in caching downloads that occured on looooong paths
  • added a lot more keyboard support into it. It's now possible to only use keyboard if you want
  • fixed some smaller issues with editor/viewer, works flawlessly now (?)

    Source: Xbox Dev

    Sunday, 19, January, 2003

    XBtool 0.8.9 Released
    Posted by Wraggster at 20:06 PM

    Heres whats new in 2 quick releases:

    0.8.9 version

    SantMat's new totally silent noani patch.

    0.8.8 version

    Color picker for lip spotlight.
    Two-color X logo system.

    Check the site out Here

    Xbox Top 100 Sites Reset
    Posted by Wraggster at 19:59 PM

    The Xbox Top 100 Sites has been reset today, it now features most of the best Xbox sites on the Net. Of course this site is at it too.

    Dreamix beta sign-up
    Posted by Sin-Tex at 11:22 AM

    News Source: Dreamix

    Due to overwhelming support for the project, we listened to the community and would like to open a private beta testing program for the Dreamix project.

    This 2 week beta testing program will allow hardcore advocates their chance to test our software out before released to the Open Source community in the upcoming months. Registration is FREE, please no multiple registrations or you will be disqualified. Thanks and go signup!

    [Dreamix Private Beta Signup Registration]

    Saturday, 18, January, 2003

    Microsoft haggles over Xbox 2 components !
    Posted by Sin-Tex at 23:11 PM

    News Source: Ferrago.co.uk

    According to a suggestion from Dundee Securities, graphics hardware firm ATI are well positioned to become the supplier of the graphics chip for the next generation of the Xbox.

    Microsoft are however, keen to date both ATI and NVIDIA to encourage a little competition in the price stakes. ATI also provide the graphics chips for the Nintendo GameCube, whilst NVIDIA provided the advanced visuals enjoyed by the current Xbox.

    Microsoft is also rumoured to be generating competition between Intel and AMD as to who will supply the CPU, once again, this can only benefit their bottom line further. More news on this kind of idle speculation and conjecture as we get it.

    neXgen Remote v2.0
    Posted by Sin-Tex at 21:20 PM

    News Source: Official Site --> CX2

    Whats New

    Version 2.0 supports fully customized skins.
    Win OS selection on startup.

    iso Maker v2.0
    Posted by Sin-Tex at 21:16 PM

    >> What's new/ fixed:
    * Total redo.. it appears that peeps were making a iso of the folder, not the contents of the folder, so this should solve this...

    Official Site: [x-forums.co.uk]

    You can download it in the usual place.

    Thank You
    Posted by Sin-Tex at 19:09 PM

    I would like to say Thanks to those who e-mailed be old cached news.

    Although i have not been able to re-intergrate them into the news data base i can still use it for January's Achived News.

    My Thanks goes out to:

    BigJohn
    DvST8
    Mike Hunt
    Bmack36
    Brian Burney
    Mike Tuft
    Jey Wishi
    Jeff Schram
    Probe

    Due to the mess the database is in i deleted it so news is a bit bare :)

    Proper Xbox News Posting will resume shortly

    Friday, 17, January, 2003

    Xbox Top 20 Sites Reset
    Posted by Wraggster at 1:03 AM

    The Xbox Top 20 Site has been reset so now it features sites that actually excist now, although i had to sign up again.

    Link Xbox Top 20 Site

    Thursday, 16, January, 2003

    XB-FTP v0.59 Released
    Posted by HyperG at 15:20 PM

    TJ Crusader has released a new version of his Xbox FTP client, here is the release info.

    Release info
    - added text editor/text viewer to the filehandler part, keyboard only for edit, navigational with arrows / pad.
    - changed some minor issues to the socket system, might have to rewrite that one again.


    It's said that this version is quite stable at it's current state, so check it out.

    New XBOX Modchip on the Scene
    Posted by DCMASTER at 15:04 PM

    News Source: X-Elixis Team

    There's a new XBOX modchip on the scene, it's called the X-Elixis Chip. It has the same concept as the Xecuter1, (9 solder points, 1 wire) but it has different plugin's for the bios. It's hard to explain, just check it out here.

    We hope to review it soon.

    Wednesday, 15, January, 2003

    X-ecuter 2 Pics + Pogo Pin Add-on
    Posted by Sin-Tex at 22:38 PM

    News Source: X-ecuter

    X2:PRO kit that is being shipped out from China. Note the jumper is for Flash Protection.

    X-ecuter 2 Pogo Pin Adapter

    After a LONG wait the factory has finally received the components required to make the pogo pin adapters. As you can see from the pictures everything will be supplied including a locking washer, extra sized screw & pin header), and also notice the PCB design. We've made this as easy as possible to align without any fuss, and it includes a mod disable switch as per the X2 LITE design. The factory in China will begin shipping to all resellers around 25th January. One other design change has been made to the X2:PRO External Controller, due to popular demand we have made the PCB black to improve the aesthetics. We also expect the X2:PRO to be shipped at the same time.

    Check out loads of pictures here

    X-ecuter 2 Bios Manager
    Posted by Sin-Tex at 1:08 AM

    News Source: GotMod

    As promised Xecuter bring you professional software along with its Professional hardware.

    We've been working on this windows app for the last week - I think you'll all find it VERY useful

    The XECUTER2 BIOS MANAGER (X2BM) is basically the first windows app that is dedicated to both Bios Image creation & management along with full and comprehensive BIOS programming functions. The great thing about this app is that you don't have to have an Xecuter mod to use it - it's free for everyone to use for all their BIOS Managment functions (good riddance to copy /b eh ? )

    BIOS IMAGE CREATOR:

    Graphical display of bios banks (256k / 512k / 1024k)
    Easily create a 1MB image with whatever bios's you choose
    Save images in 256k / 512k / 1024k format files
    Read bios file to view contents of image

    MD5 MANAGMENT:

    Database of all known BIOS's
    If unknown bios easily create its name with a simple click
    All bios names and MD5 Hash stored in easy to share BIOS.ini file (used for evox.ini and identification in X2BM)

    X2 PROGRAMMING:

    Erase / Programme / Verify Options
    100% Compatible with Win9x / 2k / XP (No extra direct io sys setup needed)
    Fast 1MB Programming & Verifying (2 Minutes)
    Program and Erase 1x256k bank at a time for optimum flash time (in dev)

    To Be added / completed:

    X2 LITE Programming functions
    Matrix / Cheapmod Programming functions

    xSnes9x update !
    Posted by Sin-Tex at 1:02 AM

    News Source: xSnes9x

    Over the break ive been reading the forums closely and making a list of the common issues with V1.04, i think i have most of them documented..so anyway last night i fired up the xSnes9x source and Visual C++ last night for the first time in a while :) started working on some xSnes9x bugs that were in v1.04..not much else to report but as promised im getting back into coding once again. also, the win32 guys have a few fixes ill be looking at implementing..and of course ill be investigating light-gun support when i can.

    Monday, 13, January, 2003

    UAE-X V0.7 Released
    Posted by Wraggster at 7:00 AM

    Source = Xbox Evolution

    Today sees another release of the Amiga Emulator for Xbox called UAE-X, the emulator has now reached version 7 and this is whats new:

    -added directory support when browsing for floppies
    -added multiple resolution support: 640x480, 720x576, 720x480 (Thanks to japennan)
    -added 2nd controller support (you need to enable it in the options menu)


    Check out the site Here

    Interested in DVD/CD Covers for this excellent emulator, then check out this Amiga Covers Page

    Sunday, 12, January, 2003

    Console Hardware News
    Posted by Wraggster at 10:15 AM

    Those of you looking for news that this site doesnt cover such as Hardware News, Xbox Live, Xbox TV and also news concerning a Portable Xbox and also the rumoured Xbox 2 Should try out Console Hardware News it also has news on the latest gaming and also covers the Playstation 2, Game Boy Advance and the Game Cube. Check it out at this Link Console Hardware News

    Xbox Media Player 2.2 Released
    Posted by Wraggster at 9:33 AM

    The Xbox Media Player Site has been updated with the very cool news of another release from the team of Frodo, Runtime and many more. Heres the news straight from them:

    New point release is here., we took a snapshot of the current CVS version and called it 2.2
    What's new/fixed:
    * Streaming from iso9660
    * improved network streaming
    * including early Windows network support (Samba)
    * near perfect AV synch
    * smooth GUI scrolling and new OSD
    * windows DLL support for WMV7,8,9
    * My Applications
    * Dashboard mode (including network setup)
    * other goodness!

    Frodo, runtime & duo

    Link = Xbox Media Player Site

    Neo Xbox Challenge Update !
    Posted by Sin-Tex at 0:53 AM

    News Source: The Neo Project

    Project Update:

    The Neo Project is committing 100% of its client resources to factoring the X-Box/2048 bit encryption key.

    Factoring of the X-Box encryption key is fully compliant with sections 1201(c), 1201(f), 1201(g) and 1201(i) of the DMCA governing circumvention of copyright protection systems and other applicable law.

    The Neo Project deems this effort socially responsible and of great practical import for the following reasons:

    Distributed Computing research requires a large volunteer pool to maximize information return and contribute to our knowledge in the areas of DC client-server communication and operational efficiency. The X-Box encryption key is an attractive real-world "target" likely to draw a large volunteer pool while preserving third-party intellectual property rights;

    Factoring of the RSA challenges to date has shown that theoretical security margins for large keys are dramatically different than real-world security margins. In particular, the RSA-140 challenge took 1 month of sieving at a cost of 8.9 CPU years. The RSA team estimated that the RSA-155 factoring should be 7.2 times harder in terms of time. In fact, the RSA-155 factoring was accomplished in 3.7 months at a cost of 35.7 CPU years. It was only 4 times harder, all things otherwise being equal.

    Just how secure is a 2048 bit key? No one, except perhaps a government, really knows. The Neo Project intends to find out.

    Why is this important? No one uses 600 bit keys in their security implementations anymore. Even e-mail is secured with 2048 bit keys. Your bank may rely on this encryption to protect your money. Networks may rely on this level of encryption to prevent access to public utilities and telecommunications. Factoring of the X-Box key has research and social implications well beyond interest in the game console. The right to engage in encryption research is governed by 1201(g) of the DMCA. The Neo Project will comply with the provisions of that subsection in the course of this project.

    What will The Neo Project do with the key if it successfully factors it? First and foremost, The Neo Project will not violate any laws nor infringe anyone's intellectual property rights. There is no intention to publicly release the key. Notwithstanding that, acquisition of the key will enable The Neo Project and others to engage in legal research under section 1201(f) and section 1201(i) of the DMCA.

    Section 1201(f) entitles a person to circumvent a technological measure for research purposes to achieve interoperability of an independently created computer program with other programs. This is the right to "reverse-engineer" for compatibility purposes. What implication this may have for those intending to operate Linux systems on the X-Box remains undetermined.

    Section 1201(i) entitles circumvention of a technological measure if that measure, or the program it protects, contains the capability to collect or disseminate personally identifying information reflecting the online activities of a person. X-Box Live is just now being released to the public. Nevertheless, The Neo Project is unaware of any Micrsoft statement declaring the X-Box incapable of these measures. In contrast, the work of Andrew Huang while at the MIT Artificial Intelligence Laboratory, reflects that the serial number of the game console is electronically stored and "probably accessible to the kernel." This serial number, coupled with registration information, presents significant privacy issues for those participating on the Microsoft X-Box Live network. Decryption of the bootloader and kernel will aid in alleviating these privacy concerns and is fully compliant with the intent of section 1201(i).

    While The Neo Project recognizes that people in the DC community will have differences of opinion regarding this project, we welcome all contributors interesting in helping us reach our goal and answer these questions.

    Friday, 10, January, 2003

    Project X-Deck update !
    Posted by Sin-Tex at 1:24 AM

    I finaly get onto the X-Deck site, so here's the real lowdown.

    What is it ?

    Project X-Deck is an IC controlled IDE switch for Microsoft's XBox entertainment system. Once completed it will allow a gamer to switch between the original hard drive and up to three other internal drives while maintaining the XBox look and feel. This will also include an option to switch to a secondary DVD drive. Finally it will include a communication port that will allow for mod chips to access the drive switching automatically.

    Planned Features:

  • Manual/Automatic switching between up to 4 hard drives.
  • Manual/Automatic switching between 2 DVD drives.
  • Two Front Side USB Ports.
  • Built in switching for today's mod chips (Disable/Enable & Flash Protect/Unprotect)
    ---- If the Mod chip is disabled then the next boot will set the Original DVD & Hard drive as active.
  • Attractive enclosure that matches the XBox's current look and feel.

    Features being researched:

    Shielded IDE cables & PCB traces to minimize RFI.

    Here's a pic for ya, click image to enlarge.

    X-ecuter 2 External Adapter & Dip Switch Settings.
    Posted by Sin-Tex at 0:22 AM

    News Source: X-ecuter

    Here's a pic of the external adapter fitted to an XBOX - you can finally see how it all works :)



    Remove all jumpers (for selecting mode/banks) when it is connected to the PC. SW4 = Mod enable/disable

    |SW1|SW2|SW3| Bank Selected
    |---|---|---|-----------------------------------------------------
    | 0 | 0 | 0 | 1Mb Banks 1,2,3,4 (Flash Address 0x00000 - 0xFFFFF)
    | 0 | 1 | 0 | 512k Banks 1&2 (Flash Address 0x00000 - 0x7FFFF)
    | 1 | 1 | 0 | 512k Banks 3&4 (Flash Address 0x80000 - 0xFFFFF)
    | 0 | 0 | 1 | 256k Bank 1 (Flash Address 0x00000 - 0x3FFFF)
    | 1 | 0 | 1 | 256k Bank 2 (Flash Address 0x40000 - 0x7FFFF)
    | 0 | 1 | 1 | 256k Bank 3 (Flash Address 0x80000 - 0xBFFFF)
    | 1 | 1 | 1 | 256k Bank 4 (Flash Address 0xC0000 - 0xFFFFF)

    Thursday, 9, January, 2003

    Neo Xbox Challenge Update !
    Posted by Sin-Tex at 23:46 PM

    GOOD NEWS:

    Well it looks as though it will be legal to proceed with the Xbox Challenge.

    Encryption research is secondary to our goal of distributed computing model research. We will be sending notice to Microsoft seeking "authorization to conduct the research". Once that is settled we will continue the challenge. This will also give us a little more time so that we can finish the long awaited release of our Linux version.

    BAD NEWS:
    In the early days of the project we were able to keep most of our users happy. Until recently we only had around 2,000 participants, and is very difficult to keep everyone happy. We have realized that no matter what decisions we make someone will always be upset. We will try our best to keep things good for everyone- Please see the following paragraph.

    ~OK~ NEWS:
    We will be completing the "First Stage" of the RSA challenge by introducing a new algorithm to Neo. The results will take longer to complete and will be calculated drastically different then before. We will be hosting a poll in the forums for everyone’s "vote" to see what you guys want us to do with your stats. We will base our decision on the results. We plan to do most of our decisions this way. We will give the polls 15 days before close so that everyone can get a word, opinion or concern in- Please note that our decisions WILL be based on the votes and not the comments.

    Nester X (Ver0.08) with 2 player Support !
    Posted by Sin-Tex at 23:24 PM

    This new release is based on 0.08 but has one added feature:
    Two Player Support.

    You can find it in the usual place.

    Project - X Deck
    Posted by Sin-Tex at 22:17 PM

    News Source: XboxDevelopment.NET

    "X-Deck – It is an expansion deck than will attach the XBox and merge as a single unit. Thus allowing for up to four hard drives, dual DVD drives (example add a DVD-RW Drive), two USB ports, front panel push button controls, integrated circuitry to allow for automated/software control, and MOD chip support."

    Official Site here

    I will post more news when the site is back up & working.

    X-ecuter 2 PRO Announcement !
    Posted by Sin-Tex at 22:14 PM

    News Source: X-ecuter

    The Xecuter2 PRO has been upgraded to support 2 x 512K BIOS images. So now you can have 1 x 1024k, 4 x 256k, 2 x 512k, and a mix between 1 x 512k & 2 x 256k. We had to re write the software from scratch but managed to do it without ANY hardware changes whatsoever - so production will not be delayed any further. The PRO is now a true multi bios upgrade for both developers and hobbyists alike.

    Wednesday, 8, January, 2003

    Project X Small Update!
    Posted by Sin-Tex at 18:38 PM

    News Source: The Neo Project

    [Quote]
    Stay tuned, we will have a new separate client ready for continuing the Xbox Challenge. With the recent media frenzy we stopped the project to research the legal aspect before preceding any further, it seemed ok until we started receiving 75,000 unique hits per day.
    [End Quote]

    X-ecuter 2 Updates & Developments!
    Posted by Sin-Tex at 18:28 PM

    News Source: X-ecuter

    As you know we designed the X2 PRO a while ago and its features have been public for quite some time. The fact that it does not support 2 x 512k has been of some concern recently due to the fact that future BIOS's will most probably be based on 512k plus the tool is aimed at developers so of course they would want to switch between different 512k BIOS's. So what we are currently doing is redesigning the software to incorporate 2 x 512k switching as well as 4 x 256k switching. To be honest this should have been included from the beginning, we just didn't realize it would be a factor, as much as an obvious factor it is. So the release will be delayed for a week or so while we make any necessary changes to the design. I'm sure that those wanting the PRO will not mind this as we are only improving on the features that we have advertised, its not like we're going back on anything we've said, we're simply improving. To clear up a couple more issues YES the LITE update cable is ready we're just polishing the software and design and YES it will be posted for free, also the Pogo Pin adapter as promised is also on its way. We had a 4 week lead time to wait for the pins and of course no one has been here since the holidays so contrary to any rumors yes of course it is on its way for those that actually want it.

    One final point, many say that when you get the LITE cable then why bother with the PRO - well you've not actually seen the full pro design yet - for the extra few bucks you get complete multi switching plus an EXTERNAL adapter so you never need go inside your XBOX ever again for programming or switching purposes. It's a neat little adapter that we haven't actually posted any pictures of yet, which I'm sure one of us will find time to do tomorrow perhaps. We hope this answers the majority of questions.

    Is the Neo Project Coming Back?
    Posted by DCMASTER at 18:09 PM

    Source: The Neo Project

    I was looking around the net today and stumbled upon this at the The Neo Project Website

    [Quote]
    ProjectX - You can only guess!
    Stay tuned, we will have a new separate client ready for ProjectX. We won't stop till we drop.
    [/Quote]

    Looks like the Neo Project is indeed coming back, more details when they become available...

    Tuesday, 7, January, 2003

    The Neo Project XBOX Challenge Stopped !
    Posted by Sin-Tex at 14:07 PM

    The Neo Project

    From: Xbox Media Player
    Unsurprisingly, The Neo Project XBOX challenge has met an early demise, to be expected since they announced that they would not legally challenge any requests to stop the project.

    From: The Neo Project
    "QUOTE"
    Due to legal reasons, we will no longer be hosting or participating in the xbox challenge.
    "END QUOTE"

    From: Xbox-Scene
    For legal reasons (or "pressure" from some companies) The Neo Project has decided to stop the Xbox Challenge.
    All packets for the Xbox Challenge are ignored by the servers.

    If you are running the Neo client atm , you can uninstall it or decide to swith to the RSA-576 challenge. ( RSA-576 is not xbox related, but also a nice challenge worth cpu-time that isn't used anyway ).

    Nester X (Ver0.08) released !
    Posted by Sin-Tex at 13:49 PM

    Hikaru has released another ver of Nester-X.

    Whats New:

    - Added Graphics Filters ( Simple2x, AdMame2x, 2xSaI, Super2xSaI, )
    - Added Screen Shot Grab Function (Bad)
    - Support sound low pass filter
    - L/R trigger (scroll by trigger) fix

    (High speed scroll using L/R trigger + B button)

    Other info.

    Using 2xSaI & Super2xSaI drains the cpu resources & cuases problems with sound.

    Screen Grab is not brilliant.

    High Speed Scroll is very fast, scrolls about 60 games a second.

    You can download it in the usual places.

    Monday, 6, January, 2003

    Bochs 2.0.1 ?
    Posted by Sin-Tex at 22:18 PM

    News Source: VG-Network

    Bochs Bochs is a highly portable open source IA-32 (x86) PC emulator written in C++, that runs on most popular platforms. Bochs is capable of running most Operating Systems inside the emulation including Linux, Windows® 95, DOS, and recently Windows® NT 4.

    Changes are as listed below:

  • fix corrupt saved configuration files (Christophe Bothamy)

  • fix missing break statements in apic (Shai Fultheim)

  • fix compiling sb16 under FreeBSD (Volker Ruppert)

  • updates to the documentation (Volker)

  • fix text mode colors 8 to 15 (Volker)

  • fix FPU integer load bug (Volker)

  • stop pasting on hardware reset (Volker)

    The old port of Bochs to the xbox was a start. Mabey Xport can come out of retirment to port over this beauty, not to mention its 2x the speed.

    Xecuter 2 Update
    Posted by DCMASTER at 16:24 PM

    Source: Team Xecuter

    First of all we hope your Christmas and New Year celerbrations went well. Now back to work again....

    As you all know (or may not know) the PRO has been finished for a couple of weeks. The final design has been tested and we're just in the middle of writing the GUI software for the PC based tools.

    However we've been following up on a lot of the feedback you've been giving us regarding the bios Switching process.

    As of now the mod has 2 modes - 1024 and 256. In 1024 (1MB) mode it basically acts the same as the OpenBox (you can run any BIOS that may ever be released - but just one at a time). In 256 mode you can run 4 x different 256k bios's, making this mod the first real multi switcher.

    Many have asked also for a 2 x 512k option. believe us its not as simple as it sounds. The logic involved is resonably complex, however we're going to spend the next week or so to see if we can add this function on at the last minute.

    We were ready to launch this week, but of course we have to listen to you guys and if you want a particular feature then we will do our best to add it on for you.

    If we can't add 2 x 512 then we will simply release the PRO in its current form. It's still a fantastic design with a real nice external program and switch PCB which is very effective - we'll post pictures for you today of the final version.

    Until then we thank you for your support and will do our best to bring you more exciting innovations in the coming months.

    I can tell you we have started to design some new hardware from scratch which we're very excited about

    We'll update you as and when needed.

    Order your X-ecutor 2 Lite version and pre order the pro version from
    Extreme Mods

    Project Dreamix Needs Help!
    Posted by Sin-Tex at 14:36 PM

    News Source: XboxDeveloper.NET

    Zpimpa is requesting help from any good coders to speed things along.

    "Thanks for the support so far, but the Dreamix team needs your help. Right now we are in need of coders to help speed up the software development process. Also, those that are extremely knowledgable with both Xbox and PC hardware, we need your help as well. Although we know video + TV capture can be done with the using Hauppauge's WinTV USB PVR device + USB Linux drivers (http://pvrusb.sf.net/), we are looking for a more affordable alternative. Remember, the alternate solution would have to include these three main features: TV tuner, USB Compatibable, capture cababilities and have USB Linux drivers (if not we can develop drivers but it will take time). If a suitable USB device cannot be found, there is always the possibilty of modifying the Xbox in some way to put the card on-board. However, this would most likely be too difficult for the average user. Finally, if anyone is interested in looking into bringing USB2 to the Xbox, that would be of much help. This would increase the capture rate which for WinTV PVR USB is currently (http://www.hauppauge.com/html/wintvpvrusb_datasheet.htm): MPEG1 capture at 1150 Kbits/sec (Video CD data rate) MPEG2 capture rates: 2MBit/sec, 4MBit/sec, 6Mbit/sec at full D1, plus S-VCD (standard play, long play, extra long play) All help is welcome, but finding a better alternative to the WinTV PVR USB device right now is our main concern. Email me or contact me on IRC with any questions or suggestions.

    Website will be up soon.

    Thanks
    Zpimpa

    The Neo Project FAQ
    Posted by Sin-Tex at 12:27 PM

    News Source: Xbox Scene

    "Neo Project FAQ by Xantium"

    * What is this project about ?

    Find the private key MS uses to sign xbox software. If this key has been found , it will be possible to run homebrew software (like linux) without modchip on xbox.

    * What are the chances that we ever find this key ?

    Very , very small. It's a 2048bit RSA key. (NOT RC4 , like some think).
    To get an idea , rsasecurity.com says it would take 1year for 342million 500MHz Pentiums with 170Gb RAM each to fully factorize a 1024bit number. A 2048bit key would need 2^100 times more cpu-resources to be factorized in 1year...
    As you can see it looks pretty much impossible, but there's a factor called chance, each key tried makes a chance to be the right one. So the key could be found in 10000years , 1year , 1month or in 1sec ... noone knows ;)
    While other people are searching for other ways to run homebrew code without modchip , it doesn't hurt to use idle cpu-time for this.

    * Is it legal?

    As far as we know , yes.
    As stated on the neo homepage:
    "Everything done on this project is for the sole purpose of writing interoperable software under Sect. 1201 (f) Reverse Engineering exception of the DMCA."

    * I can't reach their website.

    They had alot of traffic (double "slashdotted") , so try till you get in.
    www.theneoproject.com or 66.11.166.150

    * Where can I donwload the latest version of Neo , so I can help search for the key.

    You can download it here

    * How can I install this program ?

    Download it: here
    Install it. (very easy)
    Run it.
    First time it will ask for username , email , ...
    Once launched select "XBOX Public Key Challenge" at the bottom of the programwindow.

    * Will this program slowdown my PC ?

    No - it runs standard as background proccess and will only use Idle cpu-time , that means cpu-time that is not currently in use by your main applications.
    You can also very easily limit the cpu-power the program uses (Settings > Preferences)

    * How come that some people on the stats managed to finish so many packets already ?

    No idea - it's strange some pc's (even slow ones) manage to check 100's of keys per hour while most do about 2 per hour. We asked The Neo Project for more info.

    * How many keys in 1 packet?

    400

    * Where does the money go if the key is found ?

    100000USD will be given by Michael Robertson (LindowsOS , ex mp3.com) - Xbox-Linux award PartB.
    I don't think it complies with the rsasecurity.com 2048bit RSA Challenge (200000USD) 'cause it doesn't use the public key given by rsasecurity.
    They told us the money should be divided about like their RSA-576 project , so it should look like this:
    -80% to charity (chosen by user during sign-up)
    -10% of the money goes to the person who's computer 'cracked' or 'completed' the current project or challenge
    -10% goes to the NEO project for better equipment, bandwidth, etc.
    -free xbox sent to the top 5 users

    * What happens with the key if it's found? Will it be available freely ?

    Yes it will be available freely.

    Greets to Xantium for this FAQ.
    You can visit Xantium's site "Xbox Scene" here

  • Friday, 31, January, 2003

    Xodus Team announces "Chameleon"
    Posted by DCMASTER at 23:39 PM

    Source: Xodus Team

    The Xodus Team has announced the release of "Chameleon." The chip can be used as a solderless 1Mb add-on to the Matrix or can be used without the Matrix as a solder modchip.

    The long awaited 1 meg adapter is done, tested and working beautifully!! We have decided to give it our own pet name which describes its versatility, flexibility and unique qualities.

    Meet “Chameleon”



    Features include but not limited to ;-)

    Solder less Adaptor (pure matrix add-on no soldering required)

    Mode 1 1x1Meg
    Mode 2 2x512k
    Introducing Mode2.5 2x512k with STEALTH TECHNOLOGY
    Mode 3 4x256k
    Mode 4 1x256k (+1x512k software selectable)


    Plus modes 1-3 of original Matrix still apply ;-)




    Solder / Pin header

    Mode 1 1x1Meg
    Mode 2 2x512k
    Introducing Mode2.5 2x512k with STEALTH TECHNOLOGY
    Mode 3 4x256k
    Mode 4 1x256k + 1x256k protected + disable All selectable from front panel button combination (+1x512k software selectable)


    Plus SOFTWARE CONTROLABLE D0 and T1, think about it ;-)



    Please note that we have only designed one product, the reason for the name Chameleon is because the end user, at his discretion can add or remove features and control as he or she wishes. The Chameleon can change and offer you the features you want according to how far you want to go. Weather you are using it as a Matrix Add-on or stand alone chip, the hardware has been designed to offer you limitless options for the future.

    For the first time in the history of mod chips, we introduce SOFTWARE CONTROL. With some very innovative work from some special people we are able to bring to you a completely new and exciting realm of features. What Chameleon currently offers is just the tip of the iceberg and we are sure that with this technology under our belts the world of mod chips will never be the same.

    Stay Tuned for more info ;-)


    All this and we are still able to keep to our promised retail price of $25 (you see we keep our promises!!)

    Future Plans:

    For the near future we are working on some really cool innovative ideas as well as some groundbreaking stuff. For the developer scene we will be announcing some really handy new tools soon. As far as mod chip development goes we promise some major features and applications never before thought possible!
    Stay tuned!



    Check it out HERE

    Thursday, 30, January, 2003

    Koleko-x v0.05
    Posted by Sin-Tex at 23:22 PM

    Official Site: SiRioKD
    Another Rlease of the Colecovision Game Console Emulator for Xbox.

    Whats New:

  • Fixed audio routines
  • Added NUMPAD keys

    You can find it in the usual places.

    Thanks to Blade for the e-mail.

    Nester X ( Ver0.18 ) ?
    Posted by Sin-Tex at 12:20 PM

    News Source: .:TOP SECRET:.

    hmm what happened to v0.09 ?

    Hikaru has released v0.18 of Nester-X, however it seems to impliment sound effects/ enhancements from Snes. From what i can tell this release also plays snes games aswell, i will check out the emu later & update you on this.

    Current Features:

  • Supports SNES (SFC) Games
  • Supports Support 2 Player (NES)
  • Fix Snes9x X (bug of memory)
  • Supports 4 Player (SNES)
  • Supports ZIP files
  • Supports graphic filter (Simple2x/AdMame2x/Super2xSaI/_2xSaI)
  • Supports Turbo Mode
  • Supports FULL screen Adjustment (VGA)
  • Supports game pause
  • Supports save data management
  • Supports automatic frame skip
  • Supports sound quality control
  • Supports sound echo (SNES)

    You can find it in "The Usual Places" & try it yourself.

    Wednesday, 29, January, 2003

    SC3X v0.04 - + - KOLEKO-X v0.04
    Posted by Sin-Tex at 22:36 PM

    News Source: SiRioKD HQ

    SC3X v0.04

    Whats New

  • ROM Menu Item Sorting
  • Minor bugfixes

    KOLEKO-X v0.04

    Whats New

  • ROM Menu Item Sorting
  • 2 Player support
  • Fixed video/audio routines

    You can find them in the usual places.

    DGen and MameX DVD/CD Covers
    Posted by Wraggster at 2:32 AM

    Nige aka DCDayDreamer who is the man behind all the cool artwork, covers and much more at DCEvolution has created DVD and CD Covers for the two great Xbox Emulators which are namely DGen and also MameX

    Both are excellent covers, check em out at the links above.

    FBAx B3 update
    Posted by Sin-Tex at 0:35 AM

    News Source: Final Burn-X

    Just to let you all know that I am still about. I have been (and still am)looking for a new job, hence why I have not been able to help Lantus much with the upcoming B3 release. Hopefully this weekend I will be able to devote a reasonable amount of time to B3.

    Just to recap on the things that I want to add for the next version (this is not exhaustive and doesnt include any of the cool things Lantus will no doubt add to the next verson):

  • Save states
  • Support for the FBA cheat files
  • EEPROM settings will be saved
  • Improved video rendering

    Things that won't be in the next version (Anything in this list will very likely not be added to the next version, at least by me)

    Sega/Neogeo/other system Support: This cannot be added until the FBA team release a version of FBA with the driver included (no idea when this will be, so please don't ask)
    Netplay: This would be a cool feature but is unlikely to happen anytime soon

    Tuesday, 28, January, 2003

    xSnes9x 1.05 Info
    Posted by Sin-Tex at 14:15 PM

    News Source: xSnes9x

    Lantus has updated his site with some dev update info regarding xSnes9x v1.05.

    Fixed most of the annoying 1.04 bugs, including the issue selecting HDTV modes when you didnt have the proper adapter for it and you'd be starting at a black screen forever until you deleted the .ini file yada yada

    Mentioned this in my forums - ive been playing with the very excellent xboxmediaplayer and SMB shares. Im very impressed with it and will be looking at implementing it in xSnes9x so you can load your roms remotely from a windows shared drive. This should also eliminate file length issues associated with copying files over to your xbox hdd. Need to say thanks to the XBMP dev team, without them none of this would be possible of course.

    Monday, 27, January, 2003

    XB-FTP v0.61 released
    Posted by HyperG at 3:42 AM

    TJ has released a new version of XB-FTP, featuring the abilty to update XB-FTP through XB-FTP! Here is what's new and fixed.

  • fixed the dirsize listings a bit, bugs when it needs to read dirsizes on both sides.
  • in honor of a huge file I was downloading - I've added resume and skip file on download ( still on test phase )
  • stopped the options 7 byte memleak
  • added more dynamics into harddisk mounting (look at ini-file), it's directly linked to my attempts to get 2 harddisks working in the xbox (require non-dvd bios)
  • fixed so editor actually starts on F4
  • fixed keyboard on change dir, rename and a few others. Blink as well as return and escape
  • added to mark files ( yea I simply loved norton commander's style in the DOS days )
  • switched to savegame 0x080275da - I was drunk during some of the releases and accidentaly made it use 0x080275ad - which would cause your serverlist to "disappear" (sorry about that, 080275da from now on)
  • added DNS lookup, with and autodetection if it's been given a IP or something that gotta go through DNS.
  • Changed the server-add from using numpad on ip - to keyboard. A bit more hassle when adding ip's, but I didn't see many options with DNS names.
  • Added manual update from random servers with a proper encryption set.
  • Added the option to change various colors

    Source: Xbox Dev

    Sunday, 26, January, 2003

    Snes9x X (Tester Version 2)
    Posted by Sin-Tex at 19:58 PM

    News Source: .:Top Secret:.

    Hikaru has released another version of his Snes Emu for xbox.

    What's New:

  • Improved Sound Quality

    You can download it in the usual places.

    Saturday, 25, January, 2003

    Got A Moment
    Posted by Wraggster at 21:31 PM

    On a day like this when news is slow why not give a vote for your favourite Xbox Site Xbox Emu UK, Xbox 100 could do with some votes off you great people and also Xbox Top 20 and finally Xbox LIst too

    Make Xbox Emu No 1

    Online GBA Games
    Posted by Wraggster at 21:25 PM

    Pocket Emulation have just opened up a cool section with GBA games/demos which are homebrew (legal) and 128 of them in total, which you can play online using Gollums excellent Boycott Advance emulator.

    Great for those of you who have never tried Homebrewn GBA Games before and you will be surprised how many good games there is. Some of them have ended up on my Xbox too :)

    Snes9x X Released + N64-X info!!!
    Posted by Sin-Tex at 0:00 AM

    News Source: .:Top Secret:.

    Hikaru has released a new Super Nintendo Emulator Called Snes9x-X, this is just a tester/ early beta version.

    It still has sound problems & memory leaks, it's currently not upto par with xSnes9x by Lantus.

    You can download it in the usual places.

    On another note it looks like Hikaru's N64-X emu will be based on the Daedalus Sourcecode Version: 0.07b Daedalus is a N64 Emulator for pc.

    Most people will be aware that a leaked beta version of Daedalus-X ( Daedalus for Xbox ) is floating around. However has no sound & speed is some what iffy. However it now looks like we will see light at the end of the road for a propper working N64 Emu om xbox thx to Hikaru.

    Friday, 24, January, 2003

    Project B Prize Rules
    Posted by Sin-Tex at 23:39 PM

    News Source: Xbox Linux Project

    Overview
    As the goal of the original Project B of the Xbox Linux Award has not been met, this part of the award will be extended until December 31st 2003. Furthermore, the rules will be extended, so that solutions that use very different methods can be awarded as well.

    The Microsoft Xbox is a PC-like gaming console that uses public key cryptography to prevent the user from running executables that have not been authorized by Microsoft. That is, the user buys PC hardware, but does not get the possibility to run applications Microsoft does not like, such as the GNU/Linux operating system. So, although the user has paid for his hardware, Microsoft controls which software can be used and the result is a Microsoft-only PC.

    Hardware modifications exist that give the user the possibility to run arbitrary code back, but these require opening the Xbox.

    The goal of Project B is to make it possible to run Linux on a Microsoft Xbox console without a so-called modchip. A total of US$ 100,000 will be awarded by Michael Robertson ("donor").

    You can read the rest of the article here

    Craxtion Beta 5
    Posted by Sin-Tex at 23:17 PM

    News Source: Craxtion

    What's new to Beta 4

    - Allows savable Preferences in a config file.
    - Select startup mode (creation or extraction).
    - Allows you to create directories to extract to from within wizard.
    - Checks for necessary disk space prior to extraction/creation/MultiGame creation.
    - Option added to create a log file of batch extraction/creation jobs.
    - Multi Game Wizard.
    - Enables folder selection for MultiGame as well as ISO selection.
    - Bug fixes.

    I did not post info on beta for so here is:
    What's new to Beta 4

    - Multi-Game Wizard.
    - Creates a ready to burn ISO image from a list of ISO's you select.
    - Progress bar fixed on extraction.

    Chip 8 Emu Working through Xbox Gameboy Emulators?
    Posted by Wraggster at 23:14 PM

    Pocketman over at Pocket Emulation has a zipfile on his website with the Chip 8 emulator for the Gameboy complete with roms embedded into each actual rom. There are 6 roms each with multiple chip 8 games inside the rom.

    Download and try for yourself from Here

    Be sure to let us know in the forums if it does work with any Xbox Gameboy emulators(it should)

    The Rebellion has begun
    Posted by Furmi at 17:44 PM

    The Rebellion has begun!

    RebelWrestling.net is the source for wrestling information from around the world.

    The only wrestling resource you will ever need.

    Rebel Wrestling

    Thursday, 23, January, 2003

    XDeck Prototype - IDE update
    Posted by Sin-Tex at 11:24 AM

    News Source: X-Deck

    The XDeck prototype is being split to go into two directions.

    v0.01 - A basic IDE with isolation switch that is controlled via USB connection.

    v0.02 - An advanced IDE to IDE bridge that allows up to 5 drives to be connected on a single IDE channel.

    The first version that will be released will be v0.01 becouse it will be the cheapest to produce, hence lower retail cost. v.0.02 will be a bit tricky as I have not found anything remotly similar anywere. I am desinging it to be modular with v0.01 so it will be an upgradable option for the early adopters.

    THE "Phantom" ?
    Posted by Sin-Tex at 0:56 AM

    News Source: GamesIndustry

    Not xbox related exactly, but it could be a contender for Microsofts xbox. Here's some news about a new console that might just be the new kid on the block by end of this year.

    A Florida-based startup firm, Infinium Labs, has announced its intention to launch a new broadband-enabled console in the US games market by the end of the year which will compete directly with the offerings from Sony, Nintendo and Microsoft.

    The system, codenamed "Phantom", will be unveiled in March and released commercially in November. Information about it is sparse at the moment, but the company makes bold claims for the system - namely that it will be the fastest console on the market, will have the largest selection of games of any system, and will have an advanced gaming on demand system tailored for broadband users.


    Read More of the Story here

    Infinium Labs Announces Plans For High Performance Game Console


    Wednesday, 22, January, 2003

    Snes9x X & N64-X ?
    Posted by Sin-Tex at 23:08 PM

    News Source: .:Top Secret:.

    Hikaru's site has been updated with some interesting small changes.

    He mentions having problems with the sound on his newest project Snes9x-X.

    But whats more interesting is what appears to be his project list:

    Project List
    U-VBAX --- Complete
    Nester X - Complete
    Snes9x X - Crossed off, not completed
    N64 X ---- Crossed off, not completed

    So who knows maybe soon we will have a decent working N64 Emu for Xbox :)

    X-ecuter 2 Pro Pre Orders
    Posted by Sin-Tex at 21:56 PM

    Extreme Mods is now taking pre-orders for X2-Pro & Pogo Pin Adapters.

    Pre-orders on the X-ecuter 2 Pro (X2:Pro) modchip. Reserve yours now to be sure you are one of the first to have one.
    Pre-Order - Approximate ship date: the week of Jan 27th.

    Order Now here

    Xbox Live, X-ecuter 2 News and NTL Xbox Service
    Posted by Wraggster at 18:16 PM

    Those of you wishing to read more about news not normally covered by this site should check out Console Hardware News which today has news on Xbox Live, X-ecuter 2 News and also rather great news of a service being offered by NTL for those who live in the UK.

    Link = Console Hardware News

    Craxtion Beta 3
    Posted by Sin-Tex at 12:06 PM

    News Source: Craxtion

    Description:

    Currently in its beginning stage. Craxtion is the cleanest and easiest to use xbox ISO tool that enables the users to create *true* xbox ISO using Microsoft GDFImage. Craxtion, in its future releases will add extraction, multi-game and application creation from multiple .iso's and more. The end result will be a all-in-one tool for all your xbox iso creation needs.

    What's new to Beta 3
    - Iso Extraction Implemented
    - Batch Extraction Implemented
    - Export job list to .bat file for later use.
    - Iso Creation Perfected.
    - Export job list to .bat file for later use.
    - GDFImage Message (Must Have GDFImage in folder).
    - XDFSextract Message (Must Have XDFSextract.exe in folder).
    - Progress Bar Implemented.
    - Estimated Time Implemented.
    - Total Time Implemented.
    - Supports Long File Names (LFN).
    - Unlimited Jobs - Pile on from 2 megs to 100 gigs and let it work
    - Easy to use wizard guides you through the steps.
    - Check for Updates easily via the update menu button.


    Features:

    1. Batch Iso Creations.
    2. True Xbox File Systems (GDFImage).
    3. Export both Extraction and Creationg Job List to .bat for later use.
    4. Estimated Time Remaining (so you can leave while it works).


    -=Comming Soon=-
    1. Multi-Game Creation via iso's.

    OzXFlash released
    Posted by HyperG at 4:27 AM

    Want a software based app for Xbox that programs your xbox mod chip? Here is your solution, here is the description about the latest legal solution for your xbox.

    The Australian XBox team known as Team OzX have packaged a boot CD called "OzXFlash" (based on Andy Green's Raincoat), this cd when used with the OzXChip LPC modchip will allow you to flash any bios onto your OzXChip by simply booting to the CD which is based on the Linux operating system for the XBox. To remain completely legal the OzXChip is shipped with the Cromwell bios so no Microsoft code is used at all for this programming innovation.

    The first release of OzXFlash has been tested on both V1.0 and V1.1 XBox consoles, the current OzXFlash release requires a bios file to be burnt onto a seperate CD. Although development is currently in progress to allow for a bios selection menu as well as downloading of bios files from ftp and web servers.

    Thanks to the developers of this program sending me the e-mail!

    Source: Team OzX

    Tuesday, 21, January, 2003

    XBtool 0.8.11 (beta)
    Posted by Sin-Tex at 11:05 AM

    News Source: XBtool

    Last posted about 0.8.9 so here's whats new since then!

    History:

    0.8.11

  • Added back the no splash logo patch which I (wrongly) thought didn't work. (thanks MomDad)

    0.8.10

  • SantMat's no logo patch.
  • SantMat's no dvd drive check patch.
  • Color pickers for full control of the two inner X colors.
  • Fixed: bug in profiles.ini made the TM symbol off when the option was checked.

    0.8.9.1

  • Protection from patching an unknown BIOS.

    Xecuter 2 Bios Manager v1.0 Released
    Posted by HyperG at 3:12 AM

    Xecuter has released their latest app which is setup for bios image creation, md5 management, and x2 programming. Here is a description of the app provided by Team Xecuter.

    "The XECUTER2 BIOS MANAGER (X2BM) is basically the first windows app that is dedicated to both Bios Image creation & management along with full and comprehensive BIOS programming functions. The great thing about this app is that you don't have to have an Xecuter mod to use it - it's free for everyone to use for all their BIOS Managment functions (good riddance to copy /b eh ? )"


    You can grab a download and find out more info from the site located below.

    Source: Xecuter Web-site

    Monday, 20, January, 2003

    Xb-ftp v0.60 released
    Posted by HyperG at 16:10 PM

    A new release with added features, here is what's new.

  • started the free-diskspace thread that I somehow forgot to start, now it show space left when transferring
  • added 9-zone keyboard to editor
  • added open/close tray with tray-status where size stood before.
  • added local Move function.
  • added local rename function
  • added F12 to toggle menu
  • added the possibillity of executing xbe's from local disk
  • fixed a MAJOR crashbug in caching downloads that occured on looooong paths
  • added a lot more keyboard support into it. It's now possible to only use keyboard if you want
  • fixed some smaller issues with editor/viewer, works flawlessly now (?)

    Source: Xbox Dev

    Sunday, 19, January, 2003

    XBtool 0.8.9 Released
    Posted by Wraggster at 20:06 PM

    Heres whats new in 2 quick releases:

    0.8.9 version

    SantMat's new totally silent noani patch.

    0.8.8 version

    Color picker for lip spotlight.
    Two-color X logo system.

    Check the site out Here

    Xbox Top 100 Sites Reset
    Posted by Wraggster at 19:59 PM

    The Xbox Top 100 Sites has been reset today, it now features most of the best Xbox sites on the Net. Of course this site is at it too.

    Dreamix beta sign-up
    Posted by Sin-Tex at 11:22 AM

    News Source: Dreamix

    Due to overwhelming support for the project, we listened to the community and would like to open a private beta testing program for the Dreamix project.

    This 2 week beta testing program will allow hardcore advocates their chance to test our software out before released to the Open Source community in the upcoming months. Registration is FREE, please no multiple registrations or you will be disqualified. Thanks and go signup!

    [Dreamix Private Beta Signup Registration]

    Saturday, 18, January, 2003

    Microsoft haggles over Xbox 2 components !
    Posted by Sin-Tex at 23:11 PM

    News Source: Ferrago.co.uk

    According to a suggestion from Dundee Securities, graphics hardware firm ATI are well positioned to become the supplier of the graphics chip for the next generation of the Xbox.

    Microsoft are however, keen to date both ATI and NVIDIA to encourage a little competition in the price stakes. ATI also provide the graphics chips for the Nintendo GameCube, whilst NVIDIA provided the advanced visuals enjoyed by the current Xbox.

    Microsoft is also rumoured to be generating competition between Intel and AMD as to who will supply the CPU, once again, this can only benefit their bottom line further. More news on this kind of idle speculation and conjecture as we get it.

    neXgen Remote v2.0
    Posted by Sin-Tex at 21:20 PM

    News Source: Official Site --> CX2

    Whats New

    Version 2.0 supports fully customized skins.
    Win OS selection on startup.

    iso Maker v2.0
    Posted by Sin-Tex at 21:16 PM

    >> What's new/ fixed:
    * Total redo.. it appears that peeps were making a iso of the folder, not the contents of the folder, so this should solve this...

    Official Site: [x-forums.co.uk]

    You can download it in the usual place.

    Thank You
    Posted by Sin-Tex at 19:09 PM

    I would like to say Thanks to those who e-mailed be old cached news.

    Although i have not been able to re-intergrate them into the news data base i can still use it for January's Achived News.

    My Thanks goes out to:

    BigJohn
    DvST8
    Mike Hunt
    Bmack36
    Brian Burney
    Mike Tuft
    Jey Wishi
    Jeff Schram
    Probe

    Due to the mess the database is in i deleted it so news is a bit bare :)

    Proper Xbox News Posting will resume shortly

    Friday, 17, January, 2003

    Xbox Top 20 Sites Reset
    Posted by Wraggster at 1:03 AM

    The Xbox Top 20 Site has been reset so now it features sites that actually excist now, although i had to sign up again.

    Link Xbox Top 20 Site

    Thursday, 16, January, 2003

    XB-FTP v0.59 Released
    Posted by HyperG at 15:20 PM

    TJ Crusader has released a new version of his Xbox FTP client, here is the release info.

    Release info
    - added text editor/text viewer to the filehandler part, keyboard only for edit, navigational with arrows / pad.
    - changed some minor issues to the socket system, might have to rewrite that one again.


    It's said that this version is quite stable at it's current state, so check it out.

    New XBOX Modchip on the Scene
    Posted by DCMASTER at 15:04 PM

    News Source: X-Elixis Team

    There's a new XBOX modchip on the scene, it's called the X-Elixis Chip. It has the same concept as the Xecuter1, (9 solder points, 1 wire) but it has different plugin's for the bios. It's hard to explain, just check it out here.

    We hope to review it soon.

    Wednesday, 15, January, 2003

    X-ecuter 2 Pics + Pogo Pin Add-on
    Posted by Sin-Tex at 22:38 PM

    News Source: X-ecuter

    X2:PRO kit that is being shipped out from China. Note the jumper is for Flash Protection.

    X-ecuter 2 Pogo Pin Adapter

    After a LONG wait the factory has finally received the components required to make the pogo pin adapters. As you can see from the pictures everything will be supplied including a locking washer, extra sized screw & pin header), and also notice the PCB design. We've made this as easy as possible to align without any fuss, and it includes a mod disable switch as per the X2 LITE design. The factory in China will begin shipping to all resellers around 25th January. One other design change has been made to the X2:PRO External Controller, due to popular demand we have made the PCB black to improve